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Posts By Iain Garner - Games in Asia

5 reasons why Sony had the best “booth babes” at TGS

September 25, 2014 | Iain Garner | 7 Comments

Sony’s TGS booth was a massive success, found out how their “booth babes” were the key to that success.Read More

Tokyo Game Show proved developers are taking horror seriously again

September 25, 2014 | Iain Garner

For the last few years horror has taken a backseat to more action-packed titles. But judging by this year’s TGS, that’s all about to change.Read More

TGS’s quirkiest game is about sword-forging potatoes

September 23, 2014 | Iain Garner | 2 Comments

If you’re a lover of potatoes and swordplay, then Daylight Studios have you covered with fantasy shop sim Holy Potatoes! A Weapon Shop?!Read More

Meet the booth babes of Tokyo Games Show

September 22, 2014 | Iain Garner | One Comment

Booth babes may not be a fine tradition, but they are a tradition nonetheless and TGS never disappoints.Read More

Can Wigu Games make a dog’s home the next big management sim?

September 22, 2014 | Iain Garner

This is the cutest dog game you’re going to see in 2015Read More

We play Psychobreak in Japanese but no scares were lost in translation

September 20, 2014 | Iain Garner

Don’t be tricked by its average looking exterior, Psycho Break is going an awesome, and truly unique game.Read More

Until Dawn is the Heavy Rain of horror you didn’t know you craved

September 20, 2014 | Iain Garner

Until Dawn is a new breed of horror game, focusing on choices and multiple endings, but can horror jump to the interactive drama genre?Read More

The Morpheus is as exhilarating as we expected

September 20, 2014 | Iain Garner

Meet Morpheus, the future of virtual reality on consoles.Read More

Bloodborne first impressions: is this something new, or a Dark Souls clone?

September 19, 2014 | Iain Garner | 2 Comments

Our hands-on preview of Bloodborne answers all your worries and questions about From Software’s upcoming action RPG.Read More

Toukiden Kiwami gets Asian launch date and languages

September 19, 2014 | Iain Garner

Traditional Chinese and Korean readers rejoice, because action role-playing game Toukiden Kiwami will be launched in your languages on October 30 for PS Vita and PSP. This will be the first time that Toukiden has been translated into these languages.

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IGF 2014 is the “Asia’s got talent” of student indie developers

September 12, 2014 | Iain Garner

The finalists for the IGF China 2014 student prize has been announced, but which of these indie masterpieces will take home the prize?Read More

Smilegate SEA sets its eyes on regional domination with redesigned Gambooz service

September 11, 2014 | Iain Garner | 2 Comments

Smilegate SEA CEO Justin Park reveals plans to relaunch Gambooz as a Steam-style service and unite the fragmented SEA market.Read More

Danganronpa 2 review: the dark and disturbing deduction series is back!

September 11, 2014 | Iain Garner | 12 Comments

Murder mysteries have never been cuter than in Dangranronpa 2, but can the sequel delight as much as the devilishly dark original?Read More

Can Singaporean startup Moomee be Xbox Live for mobile devices?

September 9, 2014 | Iain Garner | One Comment

Singaporean startup Moomee wants to reinvent social gaming on mobile devices, but does the new company have what it takes to go against Line and Wechat?Read More

Bari Silvestre: from Philippine factory worker to world-famous indie developer

September 8, 2014 | Iain Garner | 2 Comments

Few developers have had as much success in Asia’s games industry as Bari Silvestre, but how did one Filipino factory worker achieve worldwide indie fame?Read More

Filipino developer Silvestre opens fantasy-focused studio: Ferryman

September 1, 2014 | Iain Garner

Filipino indie developer Bari Silvestre, the man behind Keybol Games and the critically lauded Pretentious Game has informed Games in Asia that he intends to launch a new studio later this year. Read More

Love it or hate it, our Swing Copter-ometer has all the answers

August 28, 2014 | Iain Garner | 3 Comments

Are you Swing Copters lover or loather. Whatever your feelings, check out our Swing Copter-o-meter and discover if your surrounded by friends or foes.Read More

Qihoo 360 partners with Goodgame Studios to bring Empire: Four Kingdoms to China

August 27, 2014 | Iain Garner | One Comment

German-based developer Goodgame Studios announced last week that it will be the first European company to partner with Chinese software company Qihoo 360. Read More