Indonesia Game Show 2012: Here are the Winning Game Developers
Enricko Lukman | On October 17, 2012 at 8:20 pm
Last weekend, while we had our Startup Asia Bandung Hackathon, there was another interesting event taking place in over in Jakarta: the Indonesia Game Show. The event showcased numerous local games and also had its own competitions for both the gamers and game developers there. Here’s the list of the winning game developers across eight categories:
|Category||1st Place||2nd Place|
|3D PC game||Steampunk Deathmatch by Garuda Games||Vindicta by Agate Studio|
|2D PC game||Relic of War by Toge Productions||Campus Fighter by Divine Kids|
|Flash-based browser game||Football Saga 2 by Agate Studio||The Utans by Ulin Gameworks|
|Non-Flash based||Save Komo by Creacle Studio||2nd place: Groovy Grape by Glass Finger|
|Smartphone-based||Infinite Sky by Touchten Games||Push the Box by Maximize|
|Featurephone-based||Trigger Knight by Mintsphere||Backyard Madness by Tinker Games|
|Special Award for Innovative Mobile Game||Planet Monstar by Indosat|
|Favorite Local Game Developer||Choco Arts||Dismal Happiness|
In the 3D game category, Garuda Games, which recently was one of the winners at Sparxup 2012, snatched first place with Steampunk Deathmatch. Agate Studio’s Vindicta, a robot first-person-shooting game earned second place.
In the 2D game category, Toge Productions, which also made the zombie-virus mobile game Infectonator that we reviewed recently, is still a force to be reckoned with on the PC gaming platform. The game developer received the first place for Relic of War, a strategy game taking place in 1940s war scene. Divine Kids’ very fun first-person-fighting game Campus Fighter in the second place.
Agate Studio’s flagship game Football Saga 2 made it to first place among Flash-based browser games. The developers recently told us it was created to help inspire and motivate the national football team. Ulin Gameworks’ game to promote awareness of Indonesia’s Orangutan, The Utans was awarded second place in this category.
The Komodo Island-inspired Save Komo game earned Creacle Studio the first place in the non-flash based category. Glass Finger’s Groovy Grape went on to become the runner-up.
Touchten’s smash-hit mobile game Infinite Sky, which is a fun fighter pilot shoot-out game, took the top spot in the smartphone category. Maximize’s Push the Box, which tells a story of a piggie who wants to save his friends from the big bad wolf, earned the second-place award.
There are more players in the featurephone gaming industry to look out for. Mintsphere’s Trigger Knight. Tinker Games also won this category with Backyard Madness, where you play the grandma in shooting away the mutated piggies at the backyard. Interestingly, both games are also available on smartphone platforms such as iOS and Android.
Indosat’s Tamagochi-like mobile game Planet Monstar earned the award for ‘Innovative Mobile Game.’ Here’s a video of the gameplay:
Choco Arts, which featured in CompFest 2012, won the ‘Favorite Local Game Developer’ award, while Dismal Happiness earned the second spot. I’m not too sure how they judged this particular category, but it’s a great boost for these two companies.