China’s LPL team OMG is up against Korea’s #1 team in the League of Legends Worlds group stages this week. Can they pull off an upset?
Malaysia’s first accelerator, 1337 Accelerator, is one startup’s desire to give back to its fledgling community.
We spoke to Mattias Liivak, head of marketing and PR, and Sanjay Sinha, country manager for India at Fortumo, to find out what’s needed for developers to succeed in markets that are adverse to spending.
In the second part of our interview with Playstation India chief Atindriya Bose, we touch upon Sony’s handheld conundrums, the country’s potential on digital, and the company’s plans for local indie developers.
The Playstation 4 (PS4) has taken the world by storm. But what opportunities do Sony’s platforms have in India? We talk to Sony Computer Entertainment’s country manager for India, Atindriya Bose, to find out more.
In the second part of our interview with Xbox India head Anshu Mor, he sounds off on how Microsoft manages its retail partners, why the Xbox One is poised for success, and of course, Sony.
“We don’t do small experimental games. Only Flappy Bird can do that and get away with it.” An interview with 99gamesAugust 14, 2014 | Rishi Alwani
Rohith Bhat from 99games tells us how the company balances original and licensed IP, what challenges studios like his face, and what it’s up to next.
Excited for Tales of Xillia 2? Then you can’t miss out on this special report direct from Bandai Namco HQ, and hosted by series producer Hideo Baba himself.
Hamilton Chu, executive producer of Hearthstone, weighs in on the Curse of Naxxramas, the future of the game, and its standing in the competitive arena.
We were given the opportunity to speak to Hearthstone executive producer Hamilton Chu this morning, and through the course of our interview he confirmed the non-existence, or perhaps current lack of existence, of several Hearthstone hopes, dreams, and myths.
Chinese regional newspaper Xinmin Evening News interviewed newly-crowned The International 4 champion Newbee about its $5 million win last week as part of a larger piece about Dota 2 and China’s successes this year in the competition.
Watch an exclusive interview with Nicholas “MeZZ” Tang from Singapore, the #1 Challenger in SG/MY League of Legends server.
Trine (not to be confused with the awesome game series of the same name) was one of India’s first console studios. We trace the rise and fall of one of India’s most prolific developers.
Pyrodactyl Games is what happens when a studio decides to make games for itself rather than chase what’s trending.
‘It’s harder to make an original casual game than to make a hardcore game’: an interview with Yellow Monkey StudiosJuly 2, 2014 | Rishi Alwani | 5 Comments
Yellow Monkey Studios isn’t your average Indian game developer. Most Indian devs are at ease making games about Bollywood and cricket, and are content just with shipping games out.
In the Philippines, Dota 2 games are often cast in the Filipino language, which is why I was both excited and surprised to find out that the scene has a budding English Dota 2 caster: Allen “Lentropy” Silva.
Supersike Games is what happens when two radio industry veterans decide to make video games.
While at the Diablo III: Reaper of Souls launch event in Singapore, we spoke to Michael Chu, senior game designer from Blizzard Entertainment, who, among other things, wrote the characters of the Monk, the Witch Doctor, Zoltun Kulle, Eirena the sorceress follower, …